10.01.2021 Content type: news Covid-19, il contributo della robotica per contrastare la pandemia e prepararsi a nuove emergenze sanitarie. Giovedì 21 gennaio il nuovo seminario online promosso dalla IFRR. La Scuola Sant’Anna presente con Paolo Dario, Antonio Frisoli, Filippo Cavallo
05.06.2019 Content type: news The florence Meeting of the European Theatre Academies 2019 focuses on applications of virtual reality technology across performing arts, immersive theatre, education and training
19.04.2019 Content type: news Complex congenital cardiac defects in children: a new study by Fondazione Monasterio and Sant'Anna School on virtual REALITY TECHNOLOGY FOR more effective PEDIATRIC cardiac surgery and treatment of tracheal defects
11.03.2019 Content type: news INDUSTRY 4.0: SANT’ANNA SCHOOL HOSTED A WORKSHOP ON AUGMENTED REALITY FOR TECHNICIANS. SPIN-OFF COMPANIES VRMEDIA AND WEREABLE ROBOTICS PRESENTED THEIR AR DEVICES, A tool for digital tech transformation
01.02.2019 Content type: news immersive virtual reality environments by SANT’ANNA school research team led by massimo BERGAMASCO ARE brought on STAGE FOR “Michelangelo e la Firenze Medicea”, FLORENCE, February 9, 2019
31.01.2019 Content type: news Sant’Anna school spinoff VR MEDIA participates in the CONNEXT INITIATIVE organized by Confindustria to enhance policy and practice of italian business ecosystem
16.12.2018 Content type: news INNOVATIVE system for driver assistance: student team of tecip institute placed third at the “Student Challenge in Automotive Haptics
14.11.2018 Content type: news November 23, Sant’Anna School and the Director of the TeCIP Institute announce the “SOUND of THE AGES” INSTALLATION by artist Marina Tanaka to celebrate the restoration OF PISA’S Monumental Cemetery
23.09.2018 Content type: news The FESTIVAL of rOBOTICS: virtual humans, virtual actors and avatars in a conference by tecip institute percro lab
23.09.2018 Content type: news “ROBOTICs and theatre” at the FESTIVAL of rOBOTICS: a conference by tecip institute percro lab. discussing the impact of technology ON PERFORMANCE arts